RPGMaker horror game parody. Features heavy use of intentional typos and the like. Play as Jimm, exploring a haunted house for an inconsistently-defined reason, and face horrors such as jokes about face-cam let's plays of "Slender: the 8 Pages".
Browser game made in Construct 2 for "My First Game Jam". Arcade style screen-clearing platformer. Place blocks of honey for enemies to get stuck to, and then blast them.
I really like this idea and want to take another crack at it... whenever I deign to go back and learn another non-RPGMaker game engine, I'd like to make Super Honeyblast.
Demo for an unnamed, unfinished RPG that never went much farther than what was uploaded here. The goal of this project was basically just to have fun and make an RPG using all the default assets though. The writing is definitely just me putting whatever comes to mind into the textboxes. Last time I played it though, there was a gag from my past self that got me pretty good.
Another RPGMaker horror game, spiritual (ooo) successor to Oh No! Ghosts. While ONG was very in-your-face about its intentionally-bad type gags, the idea with Scary House is that it presents itself as a real horror game that takes itself seriously, even when it's also throwing gags at you.
I remember wanting to get this game out on Halloween, but the whole final section wasn't done yet, so I had to rush it... but on that same day, a guy named Toby Fox released a .exe called "SURVEY_PROGRAM", and I spent most of the day playing that instead. So the ending was extra-rushed on top of that. Well, it might not have been good either way, so I guess it's fine.